
DEVELOPER UPDATES
Studio News
Studio Announcement
1/10/2025
We are changing our name to Captured Flag Games!
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Sinnergetic Art is a fun name (and I'm proud of the pun), but I didn't want the studio to center around me, so a new name was in order.​​
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My favorite game growing up was Capture the Flag, and, in cybersecurity, Capture the Flag challenges are used to teach about vulnerabilities. One of the goals of this studio is to educate through games, so Captured Flag Games sounded perfect.
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We are changing our social media and some of the respective links, so keep an eye out!

Studio Announcement
Studio Launch
09/13/2024
Hello, World! We are here to make games!
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Welcome to Sinnergetic Art, a brand new game studio making games for mobile and desktop devices alike!​​
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Please support us on Ko-fi, join the community on Discord, and follow us on social media!
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Thank you for stopping by and check back often!

Studio Announcement
Studio Launch
09/13/2024
Meet the Team! - Louis Sinn - Lead Developer/Founder
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Hello there! My name is Louis Sinn and I love games, particularly ones where I learn.
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I started this studio in February of 2023, with little to no coding knowledge, moderate design and art experience, and a desire to learn.
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I made my first games for a game design class I took with Prof. Michael Abbott at Wabash College over 5 years ago.
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I loved making small simple games and exploring the diversity of experiences interactive media could offer.
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I think I knew then, though I wouldn't admit for some time, that making and playing games brings me more joy and fulfillment than any of the normal business jobs I had worked.
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Now I'm taking that leap and tricking some friends into coming along on this journey. Please show us support however you can!

Studio Announcement
Studio Launch
09/13/2024
Meet the Team! - Will Maloney - Designer/Artist/Front-End Developer
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Hi, I'm Will Maloney! I grew up playing all kinds of games with my family, from Mortal Kombat and Mario Party to Risk and Boggle.
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I'm newer to developing games than playing them, but have always had a passion for design and community.
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I'm excited to make games and make friends, and hope you are too!
Game Updates and Patch Notes

Game Announcement
MATH MAX
09/13/2024
MATH MAX is almost ready for release! Support it on Ko-fi!
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MATH MAX is the studio's first project!
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It is a simple game to help practice arithmetic and get better over time, with a range of environments, themes and music!
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Features:​​​
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Get the highest score you can as fast as you can, with or without a time limit!
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30 preset game modes (10 Difficulty modes x 3 Time Limit options)
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Preset Modes can track your progress over time, keep your ten highest scores, and unlock more visual customizations and badges!
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Choose your background, board and text color, UI theme, music, badge, and more!​
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Optional leaderboards and cloud saving
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There will be a Free Demo without any Ads, Selling Data, or Microtransactions.
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Premium features like progress tracking, high scores, leaderboards, cloud saving, themes, badges, music, background options, etc., will not be available in the Demo.​​​
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